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Merge pull request #47 from 0001-0110/fix/speed_error
Fixed an error during loading introduced in 2.0.67
2025-09-23 16:25:24 +02:00
.github Fixed the locale validation script 2025-09-05 02:27:35 +02:00
compatibilities/reusable_robots Style corrections 2025-08-20 21:08:33 +02:00
locale Fixed the locale validation script 2025-09-05 02:27:35 +02:00
prototypes Merge branch 'dev' into fix/speed_error 2025-09-23 16:21:48 +02:00
utils Fixed combat robot capsules using the modified projectile instead of the 2025-09-23 16:07:54 +02:00
.gitattributes Fixed the archive script 2025-08-20 13:33:54 +02:00
.gitignore Fixed the archive script 2025-08-20 13:33:54 +02:00
.luacheckrc Fixed some warnings 2025-08-20 01:03:19 +02:00
changelog.txt Updated changelog 2025-09-23 16:22:27 +02:00
control.lua Reworked whole mod structure to easily accomodate custom capsules 2025-08-18 11:41:23 +02:00
data-final-fixes.lua Fixed an error on loading when the projectile of a custom capsule 2025-09-02 14:13:03 +02:00
data.lua Removed all deepcopy from the turret prototype, to ease modifications 2025-09-05 13:36:02 +02:00
info.json Updated changelog and version 2025-09-23 16:14:41 +02:00
LICENSE Proper README, added license 2024-12-31 13:33:10 +01:00
Makefile Updated changelog and info 2025-08-31 17:55:55 +02:00
README.md Added special thanks 2025-09-01 13:48:39 +02:00
stylua.toml Fixed stylua config 2025-08-20 00:46:34 +02:00
thumbnail.png Added thumbnail 2024-12-31 13:54:54 +01:00

Capsule launcher

Welcome to the Capsule launcher mod for Factorio! This mod introduces a unique turret capable of launching capsules, providing new strategic options for your base defense. Whether it's deploying combat robots or delivering poison and slowdown effects at range, this turret opens up creative ways to secure your factory.


Features:

A new turret, the capsule launcher, capable of firing all types of capsules, including:

  • Grenades, slowdown and poison capsules.
  • Combat robot capsules (defenders, distractors, and destroyers).
  • All custom throwable capsules from other mods too!

The capsule launcher can't be placed on space platforms.


Open for collaboration:

These are features that would greatly improve the mod, but are outside my current skillset. If youd like to contribute, feel free to reach out!

  • New Graphics:
    • Updated turret and capsule visuals to enhance the look and feel of the mod.
    • Would allow this mod to work without the Space Age mod.

Feedback and Suggestions

I welcome feedback and ideas from the Factorio community! If you have suggestions or encounter any issues, feel free to reach out through the mod portal or the discussion threads.

Thank you for trying out the Capsule launcher mod! I hope it adds an exciting new dynamic to your Factorio experience.


Special thanks

  • Zantigar, for their numerous bug reports and help in fixing those issues.